Sunday, October 28, 2012

Concept Art For LTBINW (NPC)

There will only be one NPC in this game; the Ramen Man!  He will be a guide in your world and will be able to heal you and sell you weapons after battle.  I will try to come up with a few sketches to start developing ideas.

The Ramen Man


Friday, October 12, 2012

Concept Art For LTBINW (Monster Designs)

Usually, before you begin modeling, it is important to come up with concept art so that you can brainstorm designs for your model.

Here is what I've drawn so far:

Shadow Beast


 Demon Worm/Serpent


Skeletal Demon Dog


Models for LTBINW (The Boneyards Level)

So we need objects that would be in a nightmare world eh?  I think I shall start with a skull.

I tried to use 3ds Max to make my skull for about an hour, but it wasn't working very well; so I scrapped it.  =D

I then started using Mudbox with better results.  I used a sphere and little by little started sculpting in details.

Front


Side


Perspective


I add more detail to the skull.


I tried to paint it a little too.


I then needed to see what my skull would look like if I was to take it's displacement and normal maps and put it only a low poly model.

(384 Polys)


 (1,536 Polys)


(6,144 Polys)