Friday, October 12, 2012

Models for LTBINW (The Boneyards Level)

So we need objects that would be in a nightmare world eh?  I think I shall start with a skull.

I tried to use 3ds Max to make my skull for about an hour, but it wasn't working very well; so I scrapped it.  =D

I then started using Mudbox with better results.  I used a sphere and little by little started sculpting in details.

Front


Side


Perspective


I add more detail to the skull.


I tried to paint it a little too.


I then needed to see what my skull would look like if I was to take it's displacement and normal maps and put it only a low poly model.

(384 Polys)


 (1,536 Polys)


(6,144 Polys)



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